Clan activities are a set of unique in-game events that unlock upon joining a clan.
Completing them rewards clan points and rare items.
Available activities:
Boss capture is an activity in which clan members spend their clan points (CP).
Once players have contributed the required amount of CP, a 90-second countdown begins, after which the boss capture starts.
The boss's health depends on the day of the season on which players started the capture.
Base multiplier: x1.6, +0.1 for each day up to x2.5
| Day 1 | Day 2 | Day 3 | Day 4 | Day 5 | Day 6 | Day 7 | Day 8 | Day 9 | Day 10 |
|---|---|---|---|---|---|---|---|---|---|
| 1.6x | 1.7x | 1.8x | 1.9x | 2.0x | 2.1x | 2.2x | 2.3x | 2.4x | 2.5x |
Upon death, members of the capturing clan respawn 15 seconds later than on a regular boss death.
Respawn time is reduced by the "Bold" skill
Upon a successful capture, players receive clan gold and, with a small chance, dungeon keys.
Boss defense is an activity in which a clan defends a captured boss.
When the capturing clan contributes the required amount of CP, players receive a notification on screen, in chat, and in messengers linked to the server. There is also 90 seconds to prepare.
During the boss defense, members of the defending clan have only 1 life.
To make defending bosses easier, there are 3 upgrades available at the clan base for clan gold
| Upgrade | Lvl. | Value | Price |
|---|---|---|---|
| Precious Time | 1 | -0.5 sec. | 400 |
| 2 | 800 | ||
| 3 | 1600 | ||
| 4 | 3200 | ||
| 5 | 6400 | ||
| Bravery | 1 | +3% to strength | 500 |
| 2 | 1000 | ||
| 3 | 2000 | ||
| Support | 1 | +3% to regeneration | 300 |
| 2 | 600 | ||
| 3 | 1200 | ||
| 4 | 2400 | ||
| 5 | 4800 |
Note: Additional strength is also granted outside of boss defense, if the boss has been captured
Additional regeneration is granted for each player within a 10-block radius, up to an additional 70%
The Siege is an event held once a week on Sunday. Start time: 17:30 (Moscow time).
Note: Except for the first Sunday after the start of the season.
During the siege, a clan must capture towers to earn points. To win the siege, a clan needs to score 4200 points.
You can read more about the siege and its rewards in the article: Clan Siege
Dungeons are special clan trials that require teamwork.
The "Catacombs" and "Dense Forest" dungeons require a minimum of 3 players to complete.
The "Pyramid" and "Infernal Depths" dungeons require at least 1 player.
To open a dungeon, a player must be an Elder in the clan.
You can read more about the rewards and the dungeons themselves in the article: Clan Dungeons
The Challenge Trial is an activity in which a clan must kill a wave of weakened bosses within a short time.
By killing a boss, players get to choose a reward.
You can read more about the Challenge Trial in this article: Challenge Trial
The Clan Mine is a mine that a clan can purchase once a day for one hour for 100 clan gold. The price of this mine depends on the player's level.
A clan key is a type of case that can be opened at the clan base in the treasury.
While opening keys, all players standing near the chest receive a reward.
| Reward |
|---|
| Destructive Bomblet x8 |
| Player Dimension Worm |
| Case |
| Rare Case with Runes |
| Legendary Runes Level II |
| Legendary Runes Level III |
| Case with Pitons |
| Rare Lucky Block |
| Legendary Lucky Block |
| Rune Upgrade |
The Cursed Temple is the main event of the season, in which 8 clans battle for the title of winner.
You can read more about the Cursed Temple in this article: Cursed Temple