Trades exist to diversify gameplay and give players additional goals for leveling up. Each trade unlocks new mechanics, locations, and ways to earn resources.
Three trades are available on the mode:
Teleport command: /warp hunt_guild
At the Hunter you can:
| Location | Level | Stage | Command |
|---|---|---|---|
| Dense Forest | 61 | Stage 2 | /warp hunt |
| Bandit Camp | 181 | Stage 4 | /warp hunt_2 |
| Nether Hunt | 421 | Stage 8 | /warp hunt_nether |
| End Hunt | 541 | Stage 10 | /warp hunt_end |
Teleport command: /warp fish_guild
At the Fisherman you can:
Note: One-time tasks unlock as you level up your fishing skill.
| Location | Level | Stage | Command |
|---|---|---|---|
| Fishing I | 121 | Stage 3 | /warp fish |
| Fishing II | 241 | Stage 5 | /warp fish_2 |
| Nether Fishing | 361 | Stage 7 | /warp fish_nether |
| End Fishing | 481 | Stage 9 | /warp fish_end |
Alchemy unlocks at level 301 (Stage 6)
Guild entry command: /warp alchemy_guild
At the Alchemist you can:
To the right of the Alchemist is the Potion Brewing Guide — it explains everything about making potions.
To the left of the alchemist's house there is a building where you can:
| Location |
|---|
| Bronze Grove |
| Twilight Forest |
| Crystal Cave |
| Trade | First location | Level | Stage | Command |
|---|---|---|---|---|
| Hunting | Dense Forest | 61 | Stage 2 | /warp hunt |
| Fishing | Fishing I | 121 | Stage 3 | /warp fish |
| Alchemy | Guild | 301 | Stage 6 | /warp alchemy_guild |